pDOOH 101 & 201

pDOOH 101

A plain-English series on how programmatic out-of-home actually works. No jargon, no acronyms. My feed knows this stuff cold. Most of the world does not, and that is the gap worth closing.

7 of 7 published · series complete

  1. What it actually is

    The question I get asked most, often by very senior people, is the simplest one.

    22 Jul 2026 · 1:05 Discussion on LinkedIn

  2. How you count it

    Online, one impression is one person, once. Out in the real world it does not work like that.

    29 Jul 2026 · 0:52 Discussion on LinkedIn

  3. The stock market for screens

    The best screens are not bought once and left up for a month. They trade closer to the way stocks do.

    5 Aug 2026 · 0:37

  4. The right moment

    Sunscreen when the heat climbs. A coffee at 7am, dinner plans by eight.

    12 Aug 2026 · 0:33

  5. What it moves

    More people searching the name. More walking into the store. A lift you can put a real number on.

    19 Aug 2026 · 0:29

  6. The ad that reacts

    The price updates when the price changes. The countdown actually counts down.

    26 Aug 2026 · 0:32

  7. Where it fits

    It does what a phone cannot. The big, public, can't-scroll-past moment. Then it hands off.

    2 Sept 2026 · 0:49

pDOOH 201

The follow-on for the planner or buyer who has to run one: who is in the room, how a play is bought, how deals are struck, and what you can prove.

8 of 9 published · a new episode every Wednesday

  1. The ecosystem

    You brief a campaign, and a week later your ad is playing on a screen at a gate in Jeddah. Between those two moments, five players each did one job.

    9 Sept 2026 · 1:30 Discussion on LinkedIn

  2. pDOOH or IO

    Before you plan a single screen, you make one decision. Do you buy this programmatically, or do you send an insertion order. Both are right, for different jobs.

    16 Sept 2026 · 1:36

  3. The data and audience layer

    A public screen reaches an audience without knowing anything about you personally.

    23 Sept 2026 · 1:33

  4. The bid process

    Someone walks towards a screen. A moment later your ad is playing. In between, four things happened, and they happened faster than you can say any of them.

    30 Sept 2026 · 1:28

  5. PMP or PG

    You have decided to buy programmatically. There is still a deal to strike, and there are two shapes it can take.

    7 Oct 2026 · 1:55

  6. Screen quality and environment

    Two screens. Same format, same impressions on the report. One is worth far more than the other, and the impression count will not tell you which.

    14 Oct 2026 · 1:54

  7. Setting up a campaign in a DSP

    So you open the platform, and there is a blank campaign and about forty fields. Most of them do not matter much. Six of them decide whether this works.

    21 Oct 2026 · 1:33

  8. Creative submission and best practices

    Most out of home creative fails for two reasons, both fixable before you go live.

    28 Oct 2026 · 2:08